Uusi opinto-opas (sisältäen myös opetusohjelmat) lukuvuodelle 2018-2019 sijaitsee osoitteessa https://opas.peppi.utu.fi . Tältä sivustolta löytyvät enää vanhat opinto-oppaat ja opetusohjelmat.

The new study guide (incl. teaching schedules) for academic year 2018-2019 can be found at https://studyguide.utu.fi. This site contains only previous years' guides.

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Archived Curricula Guide 2013–2014
Curricula Guide is archieved. Please refer to current Curricula Guides
TKO_2081 Introduction to Game Development Tools 5 ECTS
Organised by
Computer Science
Person in charge
Teemu Rajala and Jouni Smed
Preceding studies
Experience with object-oriented programming is highly recommended.

Learning outcomes

The aim of the course is to familiarize the students with the game development process and software tools.

Contents

The topics include game logic programming, rendering and lighting, textures and materials, 3D models and animation, physics and particles, networking, artificial intelligence, audio in games, and cross-platform game development. The emphasis is on the practical side of game development. Throughout the course the students will work together in small teams on a project work resulting in a finished game.

Teaching methods

Teaching method Contact Online
Lectures

Modes of study

Option 1
Available for:
  • Degree Programme Students
  • Other Students
  • Doctoral Students
  • Exchange Students
Project / practical work
  • In English
English:
Project / practical work

Lectures, project work.

Evaluation

Numeric 0-5.

Recommended year of study

Annually, 1st and 2nd period.

Belongs to following study modules

Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
2013–2014
Teaching
Archived Teaching Schedule. Please refer to current Teaching Shedule.
Department of Future Technologies
DP in Computer Science
DP in Electr. and Communication Technology
Finnish Study Modules