Uusi opinto-opas (sisältäen myös opetusohjelmat) lukuvuodelle 2018-2019 sijaitsee osoitteessa https://opas.peppi.utu.fi . Tältä sivustolta löytyvät enää vanhat opinto-oppaat ja opetusohjelmat.

The new study guide (incl. teaching schedules) for academic year 2018-2019 can be found at https://studyguide.utu.fi. This site contains only previous years' guides.

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Archived Curricula Guide 2013–2014
Curricula Guide is archieved. Please refer to current Curricula Guides
TKO_5710 Algorithms for Computer Games 5 ECTS
Organised by
Computer Science
Person in charge
Thomas Canhao Xu and Jouni Smed
Preceding studies
Recommended:

Learning outcomes

The course concentrates on algorithmic problems present in computer games. The aim of the course is to review common solution methods, analyse their usability, and describe possible improvements.

Contents

The topics cover among other things random numbers, game trees, path finding, terrain generation, and decision-making for synthetic players. The course focuses mainly on single player games, but the topics are extended to cover multiple players in the follow-up course Multiplayer Computer Games.

Teaching methods

Lectures.

Modes of study

Option 1
Available for:
  • Degree Programme Students
  • Other Students
  • Doctoral Students
  • Exchange Students
Written exam
  • In English
English:
Written exam

Evaluation

Numeric 0-5.

Study materials

 

Literature: Jouni Smed and Harri Hakonen, Algorithms and Networking for Computer Games, John Wiley & Sons, 2006, ISBN 0-470-01812-7. http://www.wiley.com/go/smed

Belongs to following study modules

Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
2013–2014
Teaching
Archived Teaching Schedule. Please refer to current Teaching Shedule.
Department of Future Technologies
DP in Computer Science
DP in Electr. and Communication Technology
Finnish Study Modules