TKO_3111 Gamification 5 ECTS
Organised by
Computer Science
Person in charge
Jouni Smed, Mika Luimula

Learning outcomes

The course concentrates on the basics of gamification using a practical approach. The aim is that the students understand and master the principles of gamification to design experiences that make things more fun and engaging.

Contents

The topics focus on the design of gamified experiences (e.g., game design, gameplay and gamefulness). The course also looks gamification from the perspective of psychology, management and education.

Modes of study

Option 1
Available for:
  • Degree Programme Students
  • Other Students
  • Doctoral Students
  • Exchange Students
Essay
  • In English
Project / practical work
  • In English

Evaluation

Numeric 0-5.

Belongs to following study modules

Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
2016–2017
Teaching
Archived Teaching Schedule. Please refer to current Teaching Shedule.
Department of Future Technologies
DP in Computer Science
DP in Computer Science
DP Bachelor of Science in Techn.(Communication St)
DP in Information and Communication Technology
MDP in Digital Health and Life Sciences (Tech.)
Finnish Study Modules