TKO_2081 Introduction to Game Development Tools 5 ECTS
Organised by
Computer Science
Person in charge
Jouni Smed

Learning outcomes

The aim of the course is to familiarize the students with the game development process and software tools.

Contents

The emphasis of the course is on the practical side of game development. Throughout the course the students will work together in small teams on a project work resulting in a finished game. Various roles of game development will be demonstrated by assigning each member of the team an area of responsibility (e.g. management, game design, programming, graphics and audio).

Teaching methods

Teaching method Contact Online
Lectures

Modes of study

Option 1
Available for:
  • Degree Programme Students
  • Other Students
  • Doctoral Students
  • Exchange Students
Project / practical work
  • In English

Lectures, project/practical work.

Evaluation

Numeric 0-5.

Belongs to following study modules

Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
2017–2018
Teaching
Department of Future Technologies
DP in Computer Science
DP in Computer Science
DP Bachelor of Science in Techn.(Communication St)
DP in Information and Communication Technology
MDP in Digital Health and Life Sciences (Tech.)
Finnish Study Modules