DTEK0025 Designing Object Oriented Software 5 ECTS
Organised by
Information and Communication Technology
Person in charge
Thomas Xu
Preceding studies
Recommended:

Learning outcomes

The stakeholder forces of software development, such as reuse strategy, extendibility, understandability, maintainability, and support for construction, define the context for the decisions of software design. The course addresses to these forces and provides practical means to take them into account.

Contents

The course begins with introduction to modularity concept in modern object-oriented software development. This topic leads to design principles, patterns, and practices that enables us to implement commonalities and variabilities of requirements directly into the design. The most commonly used design patterns are studied in detail.

Modes of study

Option 1
Available for:
  • Degree Programme Students
  • Other Students
  • Doctoral Students
  • Exchange Students
Written exam
  • In English
Project / practical work
  • In English
Seminar
  • In English

E-Exam; Team project, presentation and report

Evaluation

Numeric 0-5.

Study materials

Robert C. Martin and Micah Martin: Agile Principles, Patterns, and Practices in C#. Prentice Hall, 2006, ISBN 0-13-185725-8. Or the older version Robert C. Martin: Agile Software Development, Principles, Patterns, and Practices. Prentice Hall, 2002, ISBN 0-13-597444-5.

 

Belongs to following study modules

Department of Future Technologies
Department of Future Technologies
Department of Future Technologies
Department of Biochemistry
2016–2017
Teaching
Archived Teaching Schedule. Please refer to current Teaching Shedule.
Department of Future Technologies
DP in Computer Science
DP in Computer Science
DP Bachelor of Science in Techn.(Communication St)
DP in Information and Communication Technology
MDP in Digital Health and Life Sciences (Tech.)
Finnish Study Modules