TKO_2081 Introduction to Game Development Tools 5 op
Organised by
Computer Science
Person in charge
Jouni Smed

Learning outcomes

The aim of the course is to familiarize the students with the game development process and software tools.

Contents

The emphasis of the course is on the practical side of game development. Throughout the course the students will work together in small teams on a project work resulting in a finished game. Various roles of game development will be demonstrated by assigning each member of the team an area of responsibility (e.g. management, game design, programming, graphics and audio).

Teaching methods

Teaching method Contact Online
Lectures

Modes of study

Option 1
Available for:
  • Degree Programme Students
  • Other Students
  • Doctoral Students
  • Exchange Students
Project / practical work
  • In English

Lectures, project/practical work.

Evaluation

Numeric 0-5.

Belongs to following study modules

Tulevaisuuden teknologioiden laitos
Tulevaisuuden teknologioiden laitos
Tulevaisuuden teknologioiden laitos
Tulevaisuuden teknologioiden laitos
2016–2017
Teaching
Archived Teaching Schedule. Please refer to current Teaching Shedule.
Tulevaisuuden teknologioiden laitos
MDP in Bioinformatics
MDP in Embedded Computing
MDP in Digital Health and Life Sciences (Tech.)
Opintokokonaisuudet