TKO_3111 Gamification 5 op
Organised by
Computer Science
Person in charge
Jouni Smed, Mika Luimula

Learning outcomes

The course concentrates on the basics of gamification using a practical approach. The aim is that the students understand and master the principles of gamification to design experiences that make things more fun and engaging.

Contents

The topics focus on the design of gamified experiences (e.g., game design, gameplay and gamefulness). The course also looks gamification from the perspective of psychology, management and education.

Modes of study

Option 1
Available for:
  • Degree Programme Students
  • Other Students
  • Doctoral Students
  • Exchange Students
Essay
  • In English
Project / practical work
  • In English

Evaluation

Numeric 0-5.

Belongs to following study modules

Tulevaisuuden teknologioiden laitos
Tulevaisuuden teknologioiden laitos
Tulevaisuuden teknologioiden laitos
2016–2017
Teaching
Archived Teaching Schedule. Please refer to current Teaching Shedule.
Tulevaisuuden teknologioiden laitos
MDP in Bioinformatics
MDP in Embedded Computing
MDP in Digital Health and Life Sciences (Tech.)
Opintokokonaisuudet